If your device has a very high DPI value (i.e. small screen, high resolution), game fonts may be too small to read.
https://play.google.com/store/apps/details?id=it.alessandropira.wesnoth
Tutorials: HOW TO Install APK Files on Android Device?
To fix that, tap on "Change Configuration" button which appears for a few seconds on startup, select "Startup options" and check the "Set custom display resolution". Close the popup leaving default values (Width: 800, Height: 480).
This will force the game to 800x480 resolution, and make everything in the
screen look bigger, including fonts, and this setting will be kept for following runs.
Also, if you experience trouble or have some questions, you can use official BfW forum:
http://forums.wesnoth.org/viewtopic.php?f=6&t=36471&start=67
*** *** *** *** *** ***
This is an unofficial android port of the PC game Battle for Wesnoth.
Battle for Wesnoth is a turn-based fantasy strategy game, featuring many addictive campaigns, lots of units, different races, AI controlled players, multiplayer gaming and much more.
On startup the game will need to download and install data from the internet, so be sure to have a good connection and free space on your device on the first run.
There is a free version of the game available on Google Play, if you want to try out this app for free. The main difference is: the free version shuts itself up after 10 minutes.
* Minimal difference from PC version
With the goal of making easier to follow official game releases, this port is focused on doing minimal modification to the PC game.
This means no UI changes.
Thus, to allow precise clicking even on touchscreens, a finger-dragging mouse emulation techinque is used. On startup you'll watch a small tutorial about it.
Also, the game needs a fairly good hardware to run on. At least a 800x480 screen and 512MB RAM are required and also a good cpu is suggested (700Mhz minimum).
Trackball and hardware keyboard will help interaction, but are not needed to play.
* Splitted data files
Game data files, which will be downloaded on first startup, are split into core, music, campaign and translations files. This way, you can choose to download and install only what you are interested into.
So for example if you don't care about game music you won't need to download music files, saving 140MB of download and memory.
The core download, which is 89MB, will allow you to:
- play single scenarios vs. another player or the AI
- download extras (campaigns and more) from the official server
- connecto to a game server to play network games
This port does not include server mode, so you cannot use this software to host a network game (but you can connect to one hosted somewhere else).
What's new:
Added custom screen resolution setting
Added on-screen-keyboard icons for end turn and end unit turn
Fixed ':' character input with software keyboard
Added on-screen-keyboard icons for save and load
Added overlay icons for some keyboard shortcuts: next unit, undo, show enemy moves, best enemy moves
Fixed "tapping very close to pointer in pointer follows finger mode" tap distance threshold
Added pinch-to-zoom management
This will force the game to 800x480 resolution, and make everything in the
screen look bigger, including fonts, and this setting will be kept for following runs.
Also, if you experience trouble or have some questions, you can use official BfW forum:
http://forums.wesnoth.org/viewtopic.php?f=6&t=36471&start=67
*** *** *** *** *** ***
This is an unofficial android port of the PC game Battle for Wesnoth.
Battle for Wesnoth is a turn-based fantasy strategy game, featuring many addictive campaigns, lots of units, different races, AI controlled players, multiplayer gaming and much more.
On startup the game will need to download and install data from the internet, so be sure to have a good connection and free space on your device on the first run.
There is a free version of the game available on Google Play, if you want to try out this app for free. The main difference is: the free version shuts itself up after 10 minutes.
* Minimal difference from PC version
With the goal of making easier to follow official game releases, this port is focused on doing minimal modification to the PC game.
This means no UI changes.
Thus, to allow precise clicking even on touchscreens, a finger-dragging mouse emulation techinque is used. On startup you'll watch a small tutorial about it.
Also, the game needs a fairly good hardware to run on. At least a 800x480 screen and 512MB RAM are required and also a good cpu is suggested (700Mhz minimum).
Trackball and hardware keyboard will help interaction, but are not needed to play.
* Splitted data files
Game data files, which will be downloaded on first startup, are split into core, music, campaign and translations files. This way, you can choose to download and install only what you are interested into.
So for example if you don't care about game music you won't need to download music files, saving 140MB of download and memory.
The core download, which is 89MB, will allow you to:
- play single scenarios vs. another player or the AI
- download extras (campaigns and more) from the official server
- connecto to a game server to play network games
This port does not include server mode, so you cannot use this software to host a network game (but you can connect to one hosted somewhere else).
What's new:
Added custom screen resolution setting
Added on-screen-keyboard icons for end turn and end unit turn
Fixed ':' character input with software keyboard
Added on-screen-keyboard icons for save and load
Added overlay icons for some keyboard shortcuts: next unit, undo, show enemy moves, best enemy moves
Fixed "tapping very close to pointer in pointer follows finger mode" tap distance threshold
Added pinch-to-zoom management
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